Shack Tactical (aka ShackTac) is a gaming community I run that formerly played Operation Flashpoint and currently focuses on Armed Assault multiplayer gaming. Due to our members' common interests in realistic gaming, we also tend to play other realism-oriented games together on top of OFP/ArmA. We were founded on January 4th of 2006 and have been running strong ever since.

If you are interested in potentially signing up for Shack Tactical, scroll to the bottom of this page for more info.
The next section concerns our screens and videos, while the section after that has links, and the final section is info about joining us.

If you have not already seen it, you should check out our Tactics, Techniques, and Procedures guide for ArmA2, which details our approach to combat in the game.
I would also recommend checking out the latest AAR I created, The Airborne Invasion of North Sahrani. This is a great example of the sort of unique gameplay we are able to acheive with our stellar playerbase.

Due to a variety of factors, it is rare that I update this page with recent videos and screens of ShackTac experiences. We keep most of our after-action reports, screens, video, etc content within our forums, which are member-only. However, it is still possible to view a lot of our media (albeit frequently without context) via a few specific resources.
For myself, you can find my Youtube page here. Feel free to subscribe to it if you'd like notifications of future video additions. I read all the comments to the videos as well.
DslyecxiTube is accessible here. This is a streaming way to view my own video content.
ShackTacTube is accessible here. This is a streaming page that lists all sorts of member-created video content.
And, finally, here are some of my screens.
Every once in awhile I make a new AAR for my site. The most recent one is The Airborne Invasion of North Sahrani.

ArmA2 Tactics, Techniques, and Procedures - The crown jewel of ShackTac resources, this massive guide details all sorts of tactical goodness as applied to ArmA: Combat Operations.
You can also find some screens, videos, and links concerning our past Operation Flashpoint experiences here.

Shack Tactical was established in January of 2006 with the intent of serving as a mailing list to help organize Flashpoint Shackbattles. Since then, it has grown into a much larger creature, and the focus has shifted away from simply organizing games with the Shacknews.com people and more towards providing a second-to-none tactical realism gaming experience with a tight-knit community composed of individuals from around the world (with an emphasis of course on North American players).

Shack Tactical is more than just a group of people who come together to play Armed Assault. It is a community of like-minded gamers who want to experience a level of gameplay above what is possible in most other games, or on public servers. It is a group that cares about tactics, realism, authentic simulated combat, and serious fun. We know that quality surpasses quantity any day of the week, and twice on Saturdays, and we each do our part to ensure that the group as a whole, and the experiences we have in it, are the best they can possibly be. A lot of us pour a great amount of time and energy into maintaining the group, providing feedback for it, organizing the sessions, creating missions, suggesting missions, and so on and so forth. We find that the effort pays off with some of the most memorable gaming experiences we've ever had. I personally have never had more fun in any online game than what I've had with ShackTac in OFP, and now ArmA.
The process of joining ShackTac starts with you sending me an e-mail at my Gmail account (dslyecxi), giving me a rundown of who you are, how you found the group, and why you'd like to join. Bear in mind that the quality of the e-mail will be your first impression on me and by association the group itself, so if you are serious and would like a shot at joining us, you're best off taking some time and writing a good e-mail and not just a "Hey, I want to join, let me in" blurb.

Your e-mail needs to have a subject line that starts with [ShackTac Join Inquiry] followed by your in-game nick. This allows me to sort the incoming e-mails more easily. Failure to include this subject tag will delay processing.
Assuming that the e-mail convinces me to give you a shot, you'll receive follow-on information via e-mail within a week or less that will tell you the steps you'll need to take to complete your request to join. If you do not receive a followup e-mail, feel free to ask me again after a week or two - we get a lot of applications and sometimes they get overlooked.
ShackTac is centered around the CST/CDT timezone (GMT -6/-5) and all potential members must be able to frequently participate in the primary sessions which occur each Saturday starting at 5pm CST/CDT.


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The TrackIR is a 6DOF (six degrees of freedom) head-tracking device that allows you to control your in-game view via natural head movements, scaled up to requires as much or as little movement as you want. If you'd like to see a video demo of the TrackIR5 in ArmA2, check this out.
I highly recommend looking into getting one of these if you're interested in ArmA2 or flight sims and driving games in general.
You really won't find any other upgrades out that will improve gaming immersion as dramatically as this.